Visual Designer and professional Illustrator from Chile. Member of the FERIAR Collective, where I have the opportunity to pursue my work as an independent artist, and where we dedicate ourselves to supporting cultural initiatives through the organization of craft fairs at the University of Chile.
I worked as one of the main artists in Time Hunters studios, mainly on Concept Art desigining the main character for Shintaro's Curse and the Soul Severing Blade, and other enemies from the same project. I worked for the visual developement of RE:Agent project too, where I got to design the User Interface and some Lighting scenarios in Unreal Engine.
Worked on a character design for the Healthcare area.